Posted by: dreamofdestiny | Sunday, 11 Jan 2009

Final Fantasy I & II: Dawn of Souls (GBA)

Final Fantasy I & II: Dawn of Souls (GBA)

Final Fantasy I & II: Dawn of Souls (GBA)

This is a compilation of the two series that spring Final Fantasy into what it is today. Released for GBA platform, it sports several enhancements not found in their original counterparts. For reference and review of the original games, you may visit here, and here.

Final Fantasy I

What I like a lot about the game is the addition of Bestiary section, which can be accessed from outside the game itself. Reading profiles of monsters and bosses are sometimes educational, within the realm of Final Fantasy, that is.

One other thing I would say is that on many level, the games appear quite simple to complete as compared to their original counterparts. Games of the 80s were very, very difficult.

MP points are introduced in favour of the point-based system of the original, which makes the game more accessible. The game cartridge allows for three saved locations, thereby eliminating the need to save at Inns in the original game. That also means that players can save the game at any point, outside battle and dialogues that is.

There are also four additional dungeons based on the elements present in the game. They can be accessed through some mini-quests.

Final Fantasy II

The level system retains with a lockout on the available cheat in the original game. Plus, stats decrease are eliminated, thus making a potentially perfect character possible, albeit still taking quite a long time.

There is an additional section called Soul of Rebirth which outlines the story of perished characters in the game, and their journey once they died. It makes for an interesting twist to the storyline :)


Leave a response

Your response:

Categories